PREMIER MANAGER DOCS ==================== LOADING INSTRUCTIONS -------------------- COMMODORE AMIGA 1.INSERT YOUR PREMIER MANAGER GAME DISK IN TO THE DEFAULT DISK DRIVE. 2.PLUG YOUR MOUSE INTO PORT NUMBER 1. 3.TURN ON YOUR COMPUTER AND MONITOR.THE GAME WILL NOW LOAD AUTOMATICALLY. PC ( INCLUDED FOR THE DREAM TEAM ) 1.TURN ON YOUR COMPUTER. 2.INSERT THE PREMIER MANAGER DISK 1 INTO YOUR CURRENT DISK DRIVE AND TYPE PM THE GAME WILL NOW LOAD AUTOMATICALLY. FOLLOW ANY ON-SCREEN PROMPTS FOR FUTHER INSTRUCTIONS. INSTALLING ONTO A HARD DRIVE (PC) 1.TURN ON YOUR COMPUTER 2.INSERT PREMIER MANAGER DISK 1 INTO YOUR CURRENTDISK DRIVE AND TYPE INSTALL A NEW SCREEN WILL APPEAR WHICH WILL ALLOW YOU TO SELECT THE DRIVE YOU WISH TO INSTALL PREMIER MANAGER ONTO. ONCE YOU HAVE CHOSEN, THE GAME WILL NOWSTALL ITSELF ONTO YOUR HARD DRIVE IN A DIRECRORY CALLED `PM'. TO PLAY THE GAME IN PUTURE, AT THE MSDOS PROMPT WITH YOUR HARD DRIVE AS THE CURRENT DRIVE, TYPE: CD PM (RETURN) PM (RETURN) PROTECTION ---------- JUST THANK THE LEADING FORCE . INTRODUCTION ------------ AT GREMLIN WE BELIEVE THAT IF YOU WISH TO CREATE A GAME IN AN ALREADY CROWDED GENRE, THEN THAT GAME REALLY HAS TO STAND HEAD AND SHOULDERS ABOVE THE REST OF THE MARKET. SECOND BEST IS NOT GOOD ENOUGH, ITS GOT TO BE NUMBER ONE. PREVIOUSLEY GRAMLIN HAVE APPLIED THIS PHILOSOPHY TO RACING GAMES WITH THE LOTUS SERIES, AND TO ARCADE GAMES WITH ZOOL AND HARLEQUIN AMONGST OTHERS. NOW ITS THE TURN OF FOOTBALL MANAGEMENT SIMULATIONS. WELCOME TO PREMIER MANAGER. WE ARE CONVINCED THAT THIS GAME IS THE BEST, MOST PLAYABLE FOOTBALL MANAGEMENT GAME EVER RELEASED. IT MICHT NOT BE THE MOST COMPLICATED, BUT ITS UNDOUBTEDLY BRILLIANT FUN TO PALY, AND AMAZINGLY ADDICTIVE. A QUICK WORD OF WARNING THOUGH. BEFORE YOU LOAD IT, MAKE SURE THAT YOU DONT HAVE ANY PLANS FOR THIS EVENING. OR TOMORROW, OR THE DAY AFTER THAT.... NOTE: AT THE ENS OF EACH MATCH THERE WILL BE A SLIGHT PAUSE WHILE THE GAME WORKS OUT THE RESULTS OF ALL GAMES IN ALL DIVISIONS, PLAYER STATS AND CUP COMPETITIONS. THIS IS BECAUSE RATHER THAN JUST YOUR DIVISION, THE COMPUTER IS WORKING ON ALL THE OTHER DIVISIONS TOO. THIS MEANS THAT EACH GAME YOU PLAY IS A REAL COMPLETE PLAY UNIVERSE, AND NOTHING IS LEFT TO CHANCE AND LUCK. EACH TEAM HAS PLAYED FORTY ODD GAMES IN A SEASON, AND THE TEAMS THAT ARE RELIGATED AND PROMOTED ARE NOT JUST CHOSEN AT RANDOM. THIS IS AIMPORTANT FOR A NUMBER OF REASONS, NOT LEAST BECAUSE AT THE END OF A SEASON YOU MAY BE OFFERED JOBS MANAGING OTHER TEAMS. ON LOADING ---------- THE FIRST SCREEN YOU WILL ENCOUNTER WHEN YOU LOAD PREMIER MANAGER WILL BE THE " ENTER NAME " SCREEN. EACH PLAYER CLICKS THE MOUSE ON A SLOT, AND TYPES THEIR NAME IN. WHEN THE ENTER KEY IS PRESSED TO REGISTER THE NAME, A TEAM FROM THE CONFERENCE LEAGUE WILL BE ALLOCATED TO THAT PLAYER. IF THE PLAYER WISHES TO HAVE A DIFFERENT TEAM, THEY SHOULD CLICK ON THE ARROWS WHICH APPEAR TO EITHER SIDE OF THE PANEL. ONLY TEAMS FROM THE CONFERENCE LEAGUE WILL BE ALLOCATED TO A PLAYER. IF A PLAYER WANTS TO MANAGE A PREMIER DIVISION TEAM, THEN THEY HAVE FIRST TO PROVE THAT THEY ARE UP TO THE JOB. UP TO FOUR PALYERS CAN PLAY SIMULTANEOUSLY, EACH CLICKING ON A DIFFERENT PANEL TO ENTER THEIR NAME AND SELECT A TEAM. ONCE ALL PLAYERS HAVE A TEAM ALLOCATED, CLICK ON THE WORD CONTINUE AT THE BOTTOM OF THE SCREEN. MULTI PLAYER GAMES ------------------ UP TO FOUR PEOPLE CAN PLAY SIMULTANEOUSLY. OF COURSE, EACH OF THE FOUR PLAYERS WILL TAKE TURNS ON COMPLETING THEIR MOVES. IN ORDER TO MOVE BETWEEN THE FOUR, THE FIRST FOUR FUNCTION KEYS ARE USED. SO,IF IT'S THE TURN OF OFF PLAYER TWO, THEN THE F2 KEY SHOULD BE PRESSED, AND PLAYER TWO THEN TAKES CONTROL OF THE MOUSE AND THE KEYBOARD. FOLLOW THE ON-SCREEN INSTRUCTIONS FOR FUTHER ADVICE. ONCE THE GAME HAS LOADED, YOU WILL SEE THE MAIN OPTION SCREEN.. MAIN OPTIONS SCREEN ------------------- 1. GROUND IMPROVEMENTS AND SPONSORS SCREEN 2. TRANSFER MARKET 3. LEAGUE TABLE 4. SQUAD DETAILS 5. LOADING AND SAVING 6. CAREER HISTORY 7. FINANCES 8. TELEPHONE 9. CUP DETAILS 10. LEAGUE RESULTS/FIXTURES 11. FAX MACHINE 12. PLAY MATCH THIS SCREEN OFFERS TWELVE SECTIONS, SOME OF WHICH HAVE THEIR OWN SEPARATE SUB SECTIONS. WHICH SECTIONS ARE VISITED BETWEEN EACH MATCH, LESS FREQUENTLY OR NOT AT ALL DEPENDING UPON PLAYER PREFERENCE. THERE IS NO REGIMENTED ORDER IN WHICH THEY ARE USED IN THE GAME, SO THE EASIEST THING TO DO IS TO GO THROUGH EACH THING IN TURN AS IT APPEARS ON THE SCREEN. 1.GROUND IMPROVEMENTS AND SPONSORS SCREEN. --------------------------------------- ON THIS SCREEN YOU CAN FILL UP THE BOARDS SURROUNDING THE PITCH, AND ALSO CARRY OUT IMPROVEMENTS ON YOUR GROUND. THIS IS IMPORTANT BECAUSE SHOULD YOUR GROUND COME UP TO SCRATCH, THE FA WILL NOT HESITATE IN ISSUING A VERY HEAVY FINE. IMPROVING YOUR GROUND --------------------- THE MAIN PANEL ON THIS SECTION IS MADE UP OF A LIST WHICH INDICATES THE CURRENT STATUS OF YOUR GROUND, EACH POINT IS DETAILED BELOW. IN GENERAL, THE BETTER MAINTENANCE AND QUALITY OF FACILITIES OFFERED, THE MORE FANS YOU WILL ATTRECT TO THE GROUND. FOR EXAMPLE, PEOPLE WILL KNOW THAT THERE IS MORE CHANCE OF SEEING A GOOD QUALITY FOOTBALL GAME ON A WELL LIT MAINTAINED GROUND WITH UNDER SOIL HEATING, AND SO IF YOUR GROUND OFFERS THESE FACILITES, THEN FANS WILL BE MORE INCLINED TO ATTEND. STANDING CAPACITY ----------------- THIS IS OBVIOUSLY THE STANDING CAPACITY OF YOUR GROUND, AND CANNOT BE INCREASED. SEATING CAPACITY ---------------- THE SEATING CAPACITY OF YOUR GROUND CAN BE IMPROVED, PRIMARILY AT THE EXPENSE OF THE STANDING CAPACITY. EACH TIME YOU DICIDE TO IMPROVE THE SEATING, THE CAPACITY WILL, ON COMPLETION OF WORK, BE INCREASED BY 5OO SEATS. SAFETY RATINGS -------------- THIS IS FROM ONE STAR UP TO FIVE STARS. AS YOUR PROGRESS THROUGH THE DIVISIONS, THEN OBVIOUSLY YOUR SAFETY RATING MUST IMPROVE. EACH SET OF IMPROVEMENTS BECOMES PROGRESSIVELY MORE EXPENSIVE. GROUND FACILITIES ----------------- THE QUALITY OF YOUR CURRENT GROUND FACILITIES. SUPPORTERS CLUB --------------- THE SIZE OF YOUR CURRENT SUPPORTERS CLUB FACILITIES. IF YOU INVEST IN YOUR SUPPORTERS CLUB, THEN YOU WILL ATTRACT MORE FANS TO EACH GAME, WHICH WILL MAKE A SUBSTANTIAL DIFFERENCE TO YOUR INCOME OVER A SEASON, FIRST FROM GATE RECEIPTS, AND SECONDLY FROM SPONSORS WHO WILL ALSO BE WILLING TO OFFER YOU MORE MONEY FOR THE BOARDS SURROUNDING THE PITCH. UNDERSOIL HEATING ----------------- THIS INDICATES WHETHER YOU HAVE UNDERSOIL HEATING OR NOT. FLOODLIGHTS ----------- THIS INDICATES WHETHER YOU HAVE FLOODLIGHTS, AND IF SO WHAT QUALITY THEY ARE. OBVIOUSLY, CHEAPER FLOODLIGHTS AREN'T AS EFFICIENT AS MORE EXPENSIVE ONES, AND MORE PRONE TO MALFUNCTION. SCOREBOARD ---------- AGAIN THIS INDICATES WHETHER YOU HAVE A SCOREBOARD, AND IF SO , OF WHAT QUALITY. FILLING THE SPONSOR BOARD ------------------------- AT THE BOTTOM OF THE SCREEN YOU WILL SEE TWO BOARDS (1) ABOVE ONE BOARD (2) TO THE RIGHT OFF THIS WILL BE THE NUMBER OF WEEKS FOR WHICH THIS PARTICULAR COMPANY WILL SPONSOR YOU, AND HOW MUCH THEY WILL PAY YOU (3). WHEN YOU FIRST BEGIN THE GAME, YOU WILL PROBABLY NOT HAVE ENOUGH SPONSORS TO FILL THE BOARDS, SO JUST ACCEPT WHATEVER IS GOING. SHORT TEARM SPONSORSHIP TEND TO PAY BETTER BY THE WEEK, BUT OBVIOUSLY THEY NEED UPDATING MORE REGULARLY,WHILST LONG TERM DEALS PAY LESS PER WEEK, BUT ARE A LOT LESS HASSEL. LATER IN THE SEASON, ESPECIALLY IF YOUR TEAM PROVES SUCCESSFUL, THE COMPETITION FOR THE BOARDS WILL INCREASE, SO YOU MUST DECIDE CARFULLY WHOSE SPONSORSHIP YOU ACCEPT. TO FILL A SPONSOR BOARD, SIMPLY CLICK ON EITHER OF THE TWO ARROWS TO THE SIDE OF THE TWO BOARDS UNTIL A BLANK ONE APPEARS, AND THE CLICK ON IT. 2.TRANSFER MARKET THIS IS WHERE YOU CAN BUY OTHER PLAYERS THAT ARE AVAILABLE AT THE MOMENT, OR WHERE YOU CAN SELL ONE OF YOUR PLAYERS AT THE TOP OF THE SCREEN ARE YOUR DETAILS, AND BENETH THIS A LIST OF PLAYERS WHO ARE CURRENTLY AVAILABLE FOR TRANSFARE. BENEATH THIS A NUMBER WILL INDICATE HOW MANY PLAYER THERE ARE AND UNDER THIS THE ACTUAL NUMBER OF PLAYER CURRENTLY AVAILABLE. THIS APANEL HAS FOUR ICONS: LIST ICON THE FIRST, THE LIST ICON, WILL PUT UP THE LIST OF PLAYERS AVAILABLE, OR TAKE YOU TO THE NEXT PAGE IF THERE IS MORE THAN ONE PAGE. EXAMINE ICON BENEATH THIS IS A MAGNIFYING GLASS, WHICH WILL GIVE YOU THE CURRENTLY SELECTED PLAYER. (PLAYERS ARE SELECTED BY CLICKING ON THEM WITH THE MOUSE POINTER). OF YOU SELECT THIS OPTION, THEN A SCREEN WILL APPEAR WHICH WILL GIVE YOU THE DETALS AVAILABLE TO YOU ABOUT THAT PLAYER. ( NOTE: YOU NEED TO HAVE HIRED A SCOUT BEFORE YOU CAN GET ANY DETAILS. YOU BEGIN THE GAME WITH A SCOUT ALREADY HIRED, BUT MORE DETAILS ABOUT HIRING AND FIRING WILL APPEAR LATER.) APART FRON THE PLAYER ABILITY, THIS SECTION WILL INDICATE THE PLAYER AGE AND OTHER SUCH RELEVANT INFORMATION. AS THE SEASON PROGRESSES, THE NUMBER OF PLAYERS AVAILIBLE FOR SALE WILL DECREASE STEDILY. ON THE MAIN LIST THE TWO FIGURES GIVEN ON THE LEFT ARE VERY INPORTANT. THE IS AN INDICATION OF HOW MANY WEEKS A PLAYER HAS BEEN ON THE TRANSFER MARKET, AND THE SECOND IS AN INDICATION OF THEIR BEST PLAYING STRENGTH. SO, IF OVER A NUMBER OF WEEKS YOU HAVE BEEN LOOKING FOR A GOALIE, AND IT WAS WEEK SEVEN IN THE SEASON, THEN YOU WOULD PRIMARILY BE INTERESTED IN A PLAYER WITH THE NUMBER SEVENTO THE FAR LEFT, AND HN IN THE NEXT COLUMN. SKILL RATINGS A PLAYERS SKILL RETINGS ARE INDICATED AS FOLLOWING: THE ULTIMATE EXCEPTIONAL WORLD CLASS SUPERB ( 1 STAR - 5 STARS ) V. GOOD ( 1 STAR - 5 STARS ) GOOD ( 1 STAR - 5 STARS ) FAIR ( 1 STAR - 5 STARS ) IN THE ABOVE TABLE ` FAIR 1 STAR ' IS THE LOWEST RATING, AND ULTIMATE IS, WELL, THE ULTIMATE. BUYING A PLAYER --------------- JUST AS IMPORTANT IS HOW MUCH THE CLUB WANT FOR THE PLAYER,AND THE CONTRACT FEE,BOTH OF THESE ARE ADDED TOGETHER TO GIVE YOU A BASIC FIGURE TO WORK FROM.FOR EXAMPLE, IF THE PLAYERS VALUE WAS 5000 POUNDS AND HIS CONTRACT WAS FOR 10.000 POUNDS THEN YOUR BID WOULD PROBABLY NEED TO BE AT LEAST 15,000 POUNDS. YOUR BID IN THIS INSTANCE WOULD APPEAR AS 10,000 AS THE CONTRACT FEE IS SUBTRACTED FIRST. SO IF ANYONE HAS BID,AFTER CONTRACT,10.500 POUNDS THEN YOU LOSE THE PLAYER. REMEMBER OTHER THAN A PLAYERS MARKET VALUE,CONSIDER THAT IF YOU HAVE INJURIES,OR ARE LACKING IN SOME AREAS,THEN A PLAYER COULD BE WORTH A LOT MORE TO YOU THAN HIS MARKET VALUE. CONSIDER THIS WHEN YOU BID, BUT ABOVE ALL BEAR IN MIND THAT THIS IS THE TRANSFER MARKET, AND JUST ABOUT ANYTHING CAN HAPPEN. CERTAINLY IF A PLAYER IS OF LOWER ABILITY, THEN A BIT BELOW THE ASKING PRICE MIGHT PROVE SUCCESFUL. IF A PLAYER IS IN THE HIGHER DIVISIONS HOWEVER,THEN THIS TACTIC IS LIKELY ONLY TO WASTE YOUR TIME. ------------------------------------------------------ [PLAYER/CASH ICON] PLAYER BIDDING ICON ------------------ YOU BID FOR A PLAYER BY CLICKING ON THE ICON SHOWING A PLAYER AND A HAND FULL OF COINS. WHEN YOU CLICK ON THIS A NEW SCREEN WILL APPEAR WITH DETAILS OF THE PLAYER.AND ALSO WHAT YOURSCOUT RECKENS WOULD BE A REASONABLE OFFER. NEXT,YOU TYPE THE OFFER YOU ARE MAKING,AND PRESS "ENTER". ANOTHER NEW SCREEN WILL APPEAR GIVING DETAILS OF ALL THE BIDS WHICH WERE MADEFOR A PLAYER, AND WHICH,IF ANY,WERE SUCCESSFUL. IF THE BID YOU MAKE IS TOO LOW,THEN IT MAY NOT EVEN REGISTER. IF YOUR BID WAS SUCCESSFUL,HOWEVER,THEN THE NEXT TIME YOU GO TO THE SQUAD SELECTION SCREEN,THE NEW PLAYER WILL BE THERE. ----------------------------------------------------- [PLAYER/POUND ICON] SELLING A PLAYER ------------------- SHOULD YOU WISH TO SELL A PLAYER,FOR EXAMPLE IF YOU HAVE INVESTEDIN A NEW STRIKER AND NOW HAVE ONE SURPLUS TO REQUIREMENTS,THEN CLICK ON ICON WHICH SHOWS A FOOTBALL PLAYER IN FRONT OF A POUND SIGN. A LIST OF YOUR PLAYERS WILL APPEAR,AND YOU SHOULD CLICK ON THE ONE YOU WISH TO SELL. THE SCREEN WILL NOW CHANGE,AND INFORM YOU OF ANY BIDSWHICH MIGHT OF COME IN FOR THAT PLAYER. IF YOU DECIDE TO ACCEPT A BID,THE CLICK ON THE BIDAND THEN THE "THUMBS UP" ICON. IF YOU WISH TO DECLINE ALL THE OFFERS MADE,THEN CLICK ON THE "THUMBS DOWN" ICON. --------------------------------------------------- 3..DAILY STAR RESULTS TABLES ---------------------------- AS WELL AS OFFERING A FULL RUN DOWN OF THE CURRENT LEAGUE STATUS,THIS SCREEN ALSO OFFERS A WEALTH OF OTHER RELEVENT AND RELATED INFORMATION CONCERNING YOUR TEAM. OBVIOUSLY,THE LEAGUE TABLE TAKES UP MOST OF THE SCREEN,WITH A NUMBER OF ICONS TO THE RIGHT ON ST,AT THE BOTTOM OF THE SCREEN ON AMIGA,WHICH OFFER OTHER RELEVENT INFORMATION. KEYS 1-6 WILL ALLOW THE PLAYER TO LOOK AT ALL THE OTHER LEAGUES. THE ICONS WILL APPEAR AS FOLLOWS. --------------------------------------------------- LEAGUE TABLE ICON ----------------- THIS WILL BRING YOU BACK TO THE MAIN LEAGUE TABLE IF ANY OF THE FOLLOWING ICONS HAVE BEEN CHOSEN. FORM ICOM --------- THIS WILL SHOW THE FORM OF THE LAST TWELVE GAMES FOR ANY OF THE TEAMS IN THE DIVISION,MADE UP OF THE LAST SIX HOME GAMES,AND THE LAST SIX AWAY GAMES,A WIN IS W,A SCORE DRAW IS D,A LOSS IS L,AND A NO SCORE DRAW IS X. CLUB DATA ICON -------------- THIS CONTAINS A WEALTH OF DETAILS ABOUT YOUR CURRENT SQUAD AND YOUR GROUND. SEASON POSSITION ICON --------------------- A GRAPH INDICATING YOUR TEAMS WEEK TO WEEK POSITION A THE LEAGUE. TIMETABLE ICON -------------- THIS CHARTS YOUR TEAMS PROGRESS WEEK BY WEEK THROUGH THE WHOLE SEASON,AND RUNS TO FOUR PAGES. EACH TIME YOU CLICK ON THE GAMES ICON,THE NEXT PAGE WILL APPEAR. LEADING GOALSCORERS ICON ------------------------ THIS IS A LIST OF THE TOP GOALSCORERS FOR YOUR DIVISION,AND INCLUDES ALL LEAGUE AND CUP MATCHES. -------------------------------------------------- 4..SQUAD DETAILS ----------------- THIS IS ONE OF THE MOST IMPORTANT SCREENS,AS IT GIVES JUST ABOUT EVERY RELEVENT DETAIL OF YOUR CURRENT TEAM SQUAD. IT IS ALSO THE SCREEN ON WHICH YOUR STRATEGY FOR THE FOURTHCOMING GAME IS DECIDED ON,AND IT IS THE SCREEN YOU WILL SEE WHEN YOU MAKE A SUBSTITUTION OR TACTICAL CHANGE DURING A GAME. AS THIS SCREEN IS SO IMPORTANT,THIS SECTION IS A LITTLE LONGER THAN THE PREVIOUS ONES. EACH PLAYER HAS A SET OF STATISTICS WHICH RELATE TO HIS ABILITIES IN THE VARIOUS AREAS OF PLAY AND HIS CURRENT STATUS. FROM LEFT TO RIGHT THEY ARE AS FOLLOWS. P.............POSSITION NAME..........PLAYERS NAME HN............HANDLING SKILLS TK............TACKLING SKILLS PS............PASSING SKILLS SH............SHOOTING SKILLS SC............GOALS SCORED CN............GOALS CONCEDED PL............NO OF GAMES PLAYED AG............PLAYES AGE DP............DISCIPLINARY POINTS T.............IN TRAINING OR NOT ------------------------------------------- THE ICONS FEATURED ON THIS SCREEN ARE AS FOLLOWS.. FORMATION ICON.(NOT ON ST VERSION) -------------- THIS WILL ALLOW YOU TO ALTER THE FORMATION OF YOUR TEAM. AS YOU ALTER THE FORMATION,YOU WILL SEE THAT EACH OF THE DIRRERENT "AREAS" ON YOUR TEAM LISTING WILL CHANGE. THIS ALLOWS YOU TO ALLOCATE THE RELEVENT SKILLS TO THE RELEVENT AREAS WITHOUT TOO MUCH TROUBLE. ------------------------------------------- PLAYING STYLE ICON (NOT ON ST VERSION) ------------------ THIS ICON ALLOWS YOU TO SELECT BETWEEN AN ATTACKING,DEFENSIVE,PASSING AND LONG BALL STYLE OF GAME.EACH TIME YOU CLICK ON THIS ICON IT WILL CHANGE TO ONE OF THE FOUR. WHAT THE ICONS REPRESENT WILL SOON BECOME OBVIOUS. ------------------------------------------- PICK SQUAD ICON --------------- THIS WILL TAKE YOU BACK TO THE PLAYER STATISTIC SCREEN IF YOU HAVE CHOSEN ANY OF THE ICONS BELOW. ------------------------------------------- LAST GAME STATISTIC ICON ------------------------ THIS WILL GIVE A DETAILED BREAKDOWN OF HOW MUCH POSSESSION YOUR TEAM HAD DURING THE LAST GAME,AND OTHER SUCH DETAILS.HAS THE FOLLOWING INFORMATION. RED CARD -------- THE NUMBER PRINTED ON THIS CARD INDICATES HOW MANY RED CARDS WERE AWARDED DURING A GAME. YELLOW CARD ----------- THE NUMBER PRINTED ON THIS CARD INDICATES HOW MANY YELLOW CARDS WERE AWARDED DURING A GAME. PLAYERS NAME OBVIOUS -------------------- TIME ----- AMOUNT OF TIME THE PLAYER HAD THE BALL FOR SHOT ---- THE FIGURE ON THE LEFT INDICATES HOW MANY GOALS WERE SCORED,AND THE FIGURE ON THE RIGHT HOW MANY SHOTS THAT PLAYER TOOK. TACK ----- THE FIGURE ON THE LEFT INDICATES HOW MANY TACKLES THE PLAYER WON,WHILST THE FIGURE ON THE RIGHT IS HOW MANY WERE ATTEMPTED. OBVIOUSLY,YOUR DEFENDERS WILL HAVE ALOT MORE SUCCESSFUL TACKLES THAN YOUR ATTACKERS. SV --- HOW MANY SAVES YOUR GOALIE MADE. --------------------------------------------- NEXT MATCH ICON --------------- CLICKING ON THIS ICON WILL GIVE YOU SOME DETAILS ABOUT YOUR NEXT FIXTURE,WHICH WILL ALLOW YOU TO SELECT THE BEST TEAM AND STRATEGY. TEAM INJURIES ICON ------------------ THIS SCREEN WILL GIVE YOU DETAILS ABOUT THE CURRENT STATUS OF INJURIES IN YOUR SQUAD,IT WILL INDICATE THE NATURE OF THE PROBLEM,HOW LONG THE CURE IS ESTIMATED TO TAKE,AND WHETHER YOUR PLAYER IS BEING TREATED BY YOUR PHYSIO(Y),NOT TREATED AT ALL(N),OR AT LILLESHALL,(L).AND FOR HOW MANY WEEKS,IN ADDITION TO SHOWING IF ANY ARE INTERNATIONALLY COMMITTED. TIMETABLE ICON -------------- BRINGING UP THIS SECTION WILL GIVE YOU A COMPLETE LIST OF YOUR TEAMS FIXTURES FOR A SEASON. AS THE FIXTURES RUN TO FOUR PAGES,EACH TIME YOU CLICK ON THE ICON IT WILL MOVE ONE PAGE FURTHER ON,IF YOU USE THE RIGHT MOUSE BUTTON TO CLICK YOU WILL BE TAKEN ONE PAGE BACKWARDS. CHANGE NAME ICON ---------------- THIS WILL ALLOW YOU TO RENAME ANY OF YOUR PLAYERSCLICK ON THIS ICON,CLICK ON THE PLAYER WHOSE NAME YOU WANT TO CHANGE,AND THEN TYPE IN MEW NAME AND THEN PRESS ENTER. CHANGING YOUR TEAMS FORMATION ----------------------------- IF YOU WISH TO ALTER THE CURRENT ELEVEN PLAYERSAND SUBSTITUTES BY SWITCHING THEM WITH OTHER PLAYERS,SIMPLY CLICK FIRST ON THE PLAYER YOU WANT TO USE,AND THEN CLICK ON THE PLAYER WHO IS CURRENTLY OCCUPYING THE SLOT WHERE YOU WANT THE NEW PLAYER TO PLAY.THE TWO PLAYERS WILL NOW SWITCH PLACES.YOU WILL SEE A SET OF BLANK LINES AT THE BOTTOM OF THE SCREEN WHICH ARE USED TO REPRESENT A SLOT CURRENTLY UNOCCUPIED BY A PLAYER.IF,AT ANY POINT DURING THE SEASON YOU FIND THAT DUE TO INJURIES,OR WHATEVER CIRCUMSTANCES,YOU ARE UNABLE TO FEILD A FULL TEAM AND SUBSTITUTES,THEN ONE OF THESE BLANK LINES SHOULD BE PUT ON THE SUBS BENCH.THE GAME WILL NOT RECOGNISE INJURED PLAYERS AS ELLIGIBLE,AND IF YOU TRY TO FIELD INJURED PLAYERS,OR USE THEM AS SUBSTITUTES,THE GAME WILL PREVENT YOU.INSTEAD,USE ONE OF THE BLANK SPACES.UNLESS YOU FANCY SPLASHING OUT FOR A NEW PLAYER THAT IS... ------------------------------------------------- 5..LOADING AND SAVING --------------------- THIS ALLOWS YOU TO LOAD AND SAVE THE CURRENT GAME.NOTE..DUE TO THE IMMENSE AMOUNT OF DATA THAT HAS TO SAVED WITH EACH GAME,ONE FLOPPY DISK CAN ONLY CONTAIN TWO SAVED GAMES.THE SCREEN WHICH APPEARS WHEN THIS ICON IS SELECTED IS SIMULAR TO THE FOLLOWING.. FORMAT DISK ICON ---------------- THIS WILL FORMAT A DISK SO THAT IT IS READY TO BE USED TO SAVE A GAME ONTO.OBVIOUSLY,YOU SHOULD NOT FORMAT EITHER OF YOUR GAME DISKS,BUT HAVE A SPARE DISC READY TO BE FORMATTED.CLICK ON THIS OPTION,AND FOLLOW THE ON SCREEN INSTUCTIONS,AS A SPECIAL FORMATTING SYSTEM IS USED,YOU MUST USE THE IN-GAME FORMATTING TO MAKE A SAVED GAME DISK. LOAD GAME ICONS --------------- OBVIOSLY,THESE ICONS ALLOW YOU TO SAVE A GAME TO EITHER OF THE ALLOCATED POSITIONS ON A FLOPPY DISK,CLICK ON THE ICON,AND THEN FOLLOW THE ON-SCREEN INSTRUCTIONS. DISK DRIVE ICON(DF0 OR DF1) --------------------------- THIS ICON ALLOWS YOU TO ALTER THE DISK DRIVE WHICH YOU WISH TO USE. ------------------------------------------------- 6..CAREER HISTORY ----------------- THIS GIVES A BREAK DOWN OF HOW THE TEAMS WHICH YOU HAVE MANAGED HAVE FARED THROUGH THE YEARS.AGAIN,A NUMBER OF ICONS ALLOW YOU TO BREAK THIS INFORMATION DOWN INTO DIFFERENT GROUPS. MANAGER ICON ------------ THIS WILL BRING YOU BACK TO THE MAIN HISTORY SCREEN IF YOU SHOULD SELECT ANY OF THE OTHERS.THIS SCREEN CONTAINS INFORMATION ABOUT HOW THE CLUBS YOU HAVE MANAGED HAVE FARED,AND ALSO A RUNNING TOTAL OF MATCHES IN YOUR CAREER,HOW MANY WERE WON,DRAWN AND LOST AND SO ON. LEAGUE ICON ----------- THIS INDICATES HOW THE TEAMS WHICH YOU HAVE MANAGED HAVE FARED IN THEIR LEAGUES. ENGLISH CUP ICON ---------------- AN INDICATION OF HOW YOUR TEAMS HAVE FARED IN ENGLISH CUP MATCHES. EUROPEAN CUP ICON ----------------- ...AND HOW THEY HAVE DONE IN EUROPEAN COMPETITION.(NOT IN ST VERSION) ---------------------------------------------- 7...FINANCES ------------ DAILY DETAILS ICON ------------------ THIS GIVES DETAILS OF THE DAILY INCOMINGS AND OUTGOINGS OF THE CLUB. YEARLY DETAILS ICON ------------------- AS ABOVE BUT CARRYING ANNUAL INFORMATION LOAN ICON --------- THIS ICON ALLOWS YOU TO EITHER TAKE OUT A LOAN, OR PAY A LOAN OFF, CLICKING ON IT WILL GIVE MORE DETAILS ABOUT THE FINANCIAL STSUS OF THE CLUB. AND A FURTHER 2 ICONS WILL APPEAR AT THE BOTTOM OF THE SCREEN. THE ONE ON THE LEFT ALLOWS YOU TO REPAY A LOAN,WHILST THE ONE OF THE RIGHT WILL ALLOW YOU TO APPLY FOR A LOAN. IF YOU SELECT EITHER, YOU WILL BE PROMPTED TO ENTER AN AMOUNT, AND IN THE CASE OF TAKING A LOAN, YOU WILL FIRST BE REQUESTED TO ENTER A REPAYMENT PERIOD. ONCE YOU HAVE DONE THIS, PRESS THE ENTER KEY AND FOLLOW ANY FURTHER INSTRUCTIONS. WAGES ICON [3 POUNDS SIGNS] ---------- THIS GIVES DETAILS OF HOW MUCH EACH MEMBER OF STAFF AT THE CLUB IS PAID. GROUND ICON [FOOTBALL PITCH] ----------- THIS GIVES YOU A DESCRIPTION OF YOUR GROUND, INCLUDING TGROUND CAPACITY,FACILITIES, THE HIGHEST AND LOWEST ATTENDANCES, AND SO ON. SPONSORS ICON [SPONSOR] ------------- DETAILS OF ALL PITCH ADVERTISEMENT BOARDS ARE CONTAINED HERE, ALONG WITH SOME DETAILS OF SOME POTENTIAL SPONSORS. TELEPHONE --------- IT MAY LOOK LIKE AN ORDIANRY TELEPHONE TO YOU,BUT THIS IS ONE SPECIAL. IT ALLOWS YOU TO MANIPULATE ALL MANNER OF FACTORS CONCERNING THE CLUB AND STAFF. CLICKING ON THIS ICON WILL TAKE YOU TO A PICTURE OF A PHONE. THE PAD CONTAINS DETAILS OF EVERYONE THAT YOU CAN PHONE AT THE CURRENT MOMENT. IF ANOTHER MANAGER HAS FAXED YOU TO OFFER YOU A PLAYER OR MAKE ANOFFER FOR ONE OF YOUR PLAYERS, THEN THE TELEPHONE NUMBER WILL APPEAR HERE. THE NUMBERS THAT YOU SEE REGULARLY ARE; CLUB DIRECTORS -------------- YOU SHOULD ONLY CALL THE DIRECTORS IF YOU WANT TO RESIGN YOUR POSITION AS MANAGER. JOB CENTRE ---------- THIS IS A VERY IMPORTANT NUMBER, AS IT ALLOWS YOU TO APPOINT NEW STAFF, AND ALSO SET WAGES FOR THOSE STAFF, IF YOU SELECT THIS OPTION, THEN A NEW LIST OF 8 MEMBERS OF STAFF WILL APPEAR HERE. EACH OF THEM CAN BE HIRED, AND THE WAGES YOU ARE WILLING TO PAY ARE ALTERABLE BY PUTTING THE POINTER OVER THE CURRENT AMOUNT(GENERALLY 90 POUNDS) AND CLICKING ON IT. THE LHMB WILL DECREASE THE AMOUNT, AND THE RHMB WILL INCREASE IT, BOTH IN PRE-SET DECREMENTS OR INCREMENTS. THE THREE WHO ARE ABSOLUTELY INDESPENSABLE ARE THE HEAD COACH,PHYSIO AND SCOUT. WITHOUT THESE YOU CAN PLAY THE GAME, BUT A LOT OF DETAILS OTHERWISE AVAILABLE TO YOU WILL BE MISSING. YOUR HEAD COACH WILL,OVER TIME, IMPROVE THE QUALITY OF YOUR TEAM. THE PHYSIO IS NECESSARY FOR ANY INJURED PLAYERS. AND THE COACH IS NECESSARY IF YOU EVER PLAN TO SIGN ANOTHER PLAYER. AS WITHOUT HIM ALL DETAILS ARE MISSING. THE OTHER COACHES, WHILST NOT ESSENTIAL, WILL ALLOW YOU TO IMPROVE CERTAIN AREAS OF YOUR GAME WITHOUT SPENDING TOO MUCH MONEY ON NEW PLAYERS. THE YOUTH COACH WILL PUSH THROUGH NEW PLAYERS WHEN THEY ARE READY TO JOIN THE FULL SQUAD. THE AMOUNT YOU PAY ANYONE,IN ANY POSITION, WILL AFFECT HOW WELL THEY CAN PERFORM THEIR DUTIES. THE COACHES ----------- THE ONLY COACH YOU NEED TO CALL IS THE HEAD COACH, AND THROUGH THIS YOU CAN DECIDE WHAT AREA OF TRAINING YOU WISH EACH PLAYER TO CONCENTRATE ON. THE GOALKEEPER, FOR EXAMPLE, SHOULD BE SET TO HANDLING TRAINING. TO CHANGE THE AREA OF TRAINING. CLICK ON THE APPROPRIATE PLAYER HERE, UNTIL THE CORRECT TRAINING OPTION APPEARS. PHYSIO ------ FROM HERE YOU CAN GET THE PHYSIO TO WORK WITH ANY INJURED PLAYERS,OR SEND A BADLY INJURED PLAYER TO LILLESHALL. EACH SESSION AT LELLESHALL WILL COST 1000 POUNDS AND THERE ARE GENERALLY 2 SESSIONS A WEEK. PLAYERS AT LILLESHALL RECOVER FASTER THAN IF THEY WERE LEFT WITH YOUR PHYSIO. ONCE A PLAYER IS LESS THAN 7 WEEKS AWAY FROM BEING FULLY FIT,HE IS RETURNED TO YOUR PHYSIO FOR TREATMENT. SCOUT ----- YOUR SCOUT CAN BE SET TO LOOK FOR ANY PLAYER FROM HERE,AND TELEPHONING THE SCOUT WILL BRING UP A PAGE WITH THE FOLLOWING INFO. ON THIS PAGE YOU CAN CLICK ON ANY OF THE `SEARCHING FOR` CATERGORIES TO ALTER THEM,AND OVER TIME THE COACH WILL SUPPLY YOU WITH DETAILS OF ANY PLAYER WHO FALLS WITHIN THE PARAMETERS SPECIFIED. NOTE: THE MORE YOU PAY THE SCOUT,THE MORE DIVISIONS HE WILL BE ABLE TO SEARCH IN. SO IF YOU SET YOUR SCOUT TO LOOK FOR A HANDLING SKILL OF `FAIR * * *` IN THE SECOND DIVISION, CALLING HIM A COUPLE OF WEEKS LATER WILL GIVE YOU THE DETAILS OF ANY PLAYERS IN THIS CATERGORY.THEN, CLICKING ON THE PLAYER NAME ON THIS SCREEN WILL ALLOW YOU TO MAKE A BID FOR THIS PLAYER. REMEMBER THAT THESE PLAYERS ARE NOT UP FOR SALE,AND SO THE CLUB MAY WANT UP TO TWICE THEIR ACTUAL MARKET VALUE BEFORE THEY WILL CONSIDER SELLING THEM. ------------------------------------------------------ CUP DETAILS ----------- THIS PARTICULAR SCREEN WILL GIVE FULL DETAILS OF THE FORTHCOMING CUP MATCHES. EACH CUP HAS AN ICON AT THE BOTTOM OF THE SCREEN,AND CLICKING ON THE ICON WILL BRING UP THE NEXT ROUND OF MATCHES. IF THE LIST STRETCHES OVER ONE PAGE,THEN CLICKING ON THE ICON AGAIN WILL BRING UP THE NEXT PAGE. THE CUPS REPRESENTED ARE, FROM LEFT TO RIGHT, THE FA CUP, THE LEAGUE CUP,REALMS OF FANTASY CUP,EUROPEAN CUP,UEFA CUP AND THE CUP WINNERS CUP. IF YOUR TEAM IS HIGHLIGHTED. ALL THE CUPS FOLLOW THEIR REAL WORLD RULES, AND IN ADDITION THE REALMS OF FANTASY CUP IS OPEN EXCLUSIVELY TO NON-LEAGUE TEAMS. NOTE; ONLY THE FA CUP AND LEAGUE CUP ARE AVAILABLE ON THE ATARI ST. ------------------------------------------------------ LEAGUE RESULTS/FIXTURES ----------------------- THIS SECTION TAKES THE FORM OF A PRINTER,WHICH OFFERS BOTH THE FORTHCOMING LEAGUE FIXTURES,PLUS RESULTS OF THE LAST ROUND OF LEAGUE GAMES,RESULTS AND FIXTURES FOR ALL DIVISIONS CAN BE GOT HERE,BY PRESSING THE KEYS 1-6. PRESSING THE FIXTURES BUTTON WILL BRING UP A LIST OF FIXTURES,AND PRESSING A NUMBER BETWEEN 1-6 WILL BRING UP THE FIXTURES FOR ALL OTHER DIVISIONS. CLICKING THE RESULTS FOR YOUR APPROPRIATE DIVISION,AND PRESSING A NUMBER BETWEEN 1-5 WILL BRING UP THE RESULTS FROM ALL THE OTHER DIVISIONS, AS FOLLOWS. 1. PREMIER DIV 2. 1ST DIV 3. 2ND DIV 4. 3RD DIV 5. CONFERENCE LEAGUE 6. PART TIME LEAGUE (NOT ON ST) ------------------------------------------------------ FAXED MESSAGES -------------- WHEN YOU RECIEVE A FAX, A SHEET WILL APPEAR ON THIS ICON WITH THE MESSAGE `FAX RECIEVED`. CLICK ON THIS ICON TO SEE THE FAX. GENERALLY THE MESSAGES WILL BE NEWS OF TRANSFER DELAS,BUT WILL ALSO LEARN OF ANY FINES AGAINST YOUR TEAM,ANY LOANS GRANTED YOU AND ANY PLAYERS PROMOTED FROM THE YOUTH TEAM. IF YOU HAD A PHONE CALL, AND SOMEONE HAS REQUESTED THAT YOU PHONE THEM BACK,THEN GOING TO THE PHONE AFTER LOOKING AT THE MESSAGE WILL SHOW THEIR NUMBER. ------------------------------------------------------ PLAY THE MATCH -------------- OBVIOUSLY, THIS IS ONE OF THE MOST IMPORTANT ASPECTS OF THE GAME.CLICKING ON THIS KEY WILL BRING UP A WHOLE SEQUENCE OF EVENTS. THE FIRST SCREEN YOU WILL SEE AFTER CLICKING ON THIS ICON WILL BE THE MATCH INFO SCREEN, WHICH CONTAINS A LIST OF DIVISIONS WHICH HAVE GAMES ON THIS PARTICULAR DATE, OR ANY CUP COMPETITIONS WHICH MIGHT HAVE GAMES. IT WILL ALSO INDICATE WHO YOU ARE PLAYING,AND WETHER YOU HAVE A VALID TEAM AND SUBSS SELECTED. AT THE BOTTOM OF THIS SCREEN WILL BE ICONS WHICH WILL TAKE YOU EITHER TO THE GAME,OR.IF YOU HAVE AN INVALID TEAM OR SUBS SELECTED THE TEAM SELECTION SCREEN. DURING THE GAME YOU WILL SEE A DISPLAY MADE UP OF ELEMENTS FOLLOWING... MAIN DISPLAY ------------ THIS WILL INDICATE HOW LONG THE GAME HAS BEEN IN PROGRESS,THE TYPE OF MATCH,WETHER LEAGUE OR CUP,THE CURRENT SCORE,AND THE PLAYER IN POSSESSION OF THE BALL. IT WILL ALSO INDICATE THE POSITION OF THE BALL FROM ONE END OF THE PITCH TO THE OTHER.OBVIOUSLY, IF YOUR TEAM IS PLAYING AWAY FROM HOME, IT WILL BE ON THE RIGHT HAND SIDE OF THIS BAR,AND WILL BE ATTACKING TO THE LEFT. BOTTOM BAR ---------- NOTE: ON THE AMIGA THE MOUSE IS USED TO CLICK ON VARIOUS ICONS ON SCREEN. ON THE ST, THE APPROPRIATE KEYBOARD KEYS,AS INDICATED BELOW SHOULD BE USED. < SLOW GAME SPEED DOWN > SPEED THE GAME UP P PAUSE KEY SPEED THIS INDICATES THE CURRENT GAME SPEED S SUBSTITUTION,PRESSING THIS KEY WILL BRING UP THE SQUAD SCREEN. AFTER THE GAME HAS ENDED,CLICKING A MOUSE BUTTON WILL MAKE THE RESULTS SCREEN APPEAR. WHICH GIVE DETAILS OF ALL THE RESULTS FOR YOUR DIVISION. RESULTS FROM OTHER DIVISONS ARE AVAILABLE IF YOU CLICK ON THE APPROPRIATE KEY. WHEN YOU CLICK ON THE KEY TO LEAVE THE RESULTS SCREEN, THE SCREEN WILL GO BLANK FOR A COUPLE OF SECONDS, AS THE COMPUTER ALTERS THE STAS FOR ALL THE TEAMS,AND PLAYERS,EACH OF WHOM IS UPDATED AFTER EVERY GAME. ------------------------------------------------------ END OF THE SEASON ----------------- AS WE HAVE PREVIOUSLY STATED,IT IS NOT JUST YOUR PARTICULAR DIV THAT EXISTS IN THE GAME, IT IS MADE UP OF 6 DIVS,AND SEVERAL CUP COMPETITIONS. THE RESULTS FOR ALL ARE CALCULATED THROUGH-OUT THE SEASON,AND ARE PRESENTED AT THE END OF THE SEASON. WHEN YOU HAVE PLAYED YOUR LAST GAME OF THE SEASON,YOU WILL STILL NEED TO CARRY ON CLICKING THROUGH THE OPTIONS TO REACH THE END OF THE SEASON. THIS IS BECAUSE IF YOUR ARE TAKING PART IN A MULTI-PLAYER GAME,THEN OTHER PLAYERS MAY STILL HAVE GAMES LEFT. THIS ALSO GIVES YOU THE OPPORTUNITY TO CHECK OUT HOW OTHER TEAMS HAVE GONE ON. THIS IS IMPORTANT BECAUSE THE FOLLOWING MIGHT HAPPEN AT THE END OF THE SEASON. HIRING AND FIRING ----------------- IF YOUR TEAM HAS`NT PERFORMED PARTICULARLY WELL,OR IF YOU HAVE RUN UP THE MOTHER OF OVER-DRAFTS,THEN THERES EVERY LIKELIHOOD THAT YOUR CURRENT WILL SACK YOU.CONVERSELY,IF YOU HAVE PERFORMED WELL,THEN THE OTHER TEAMS WILL OFFER THEIR MANAGERIAL POSITION. YOU WILL FIND OUT WHAT OPTIONS ARE OPEN TO YOU WHEN LETTERS APPEAR ON THE SCREEN WHICH INFORM YOU OF EVENTS. IF YOU OFFERED THE OPPORTUNITY TO MANAGE ANOTHER CLUB, THEN 2 ENVELOPES WILL APPEAR ON THE DESK, ONE LABELLED `ACCEPT` AND THE OTHER `DECLINE`CLICK ON EITHER OF THEM TO `SEND` THEM. UNDERNEATH THESE WILL BE A LSIT OF ANY OTHER OFFERS OPEN TO YOU. END...........................